PixSim.
A pixel simulation engine after Lithosphere: falling sand, pixel physics and lit worlds, in C++ on WebAssembly + WebGPU. Best in Chrome or Edge.
PixSim Iso new
The falling sand in 3D: dioramas of tiny voxels drawn isometrically, up to a 52-million-voxel valley. Pour sand and water, start a wildfire, call a storm or a meteor, sow a forest. Soft sun shadows, firelight that spreads through the world, water, critters, day and night.
Open the diorama →Sandbox
Dig, paint, blow things up and set off fireworks in 70+ worlds: caves, forests, coasts, storms, volcanoes, physics rigs, light labs and planets with their own gravity, from a tiny one to the Earth and its Moon.
Play the sandbox →Post effects new
A gallery hall with a room per screen effect: bloom, god rays, heat haze, CRT, glitch, tilt shift and 15 more. Then a journey whose areas blend from one look into the next (sandbox scene journey).
Open the gallery →Minecraft worlds new
The Overworld, the Nether and the End in 2D, one pixel per texture pixel with the real block textures: biomes, a village with stair roofs, caves, ravines, ores and geodes, a fortress over the lava sea and the End's obsidian pillars.
Overworld → Nether → End →Skip the Scooper in progress
Fly a water bomber, scoop up lakes and put out the wildfires before they spread.
Have a look →Dune Bash prototype
Buggies, SUVs, pickups and dirt bikes on dunes of real pixel sand. Flip it, land it, chain the combo.
Go bashing →Axo's Pool new
Dig through the dirt and lead the water to Axo the axolotl. Where's My Water?, but every drop, grain and spark is a real pixel: sand, moss, lava, steam, acid, oil and gunpowder.
Play Axo's Pool →Pip Hill new
A colony of tiny pips digs, hauls and builds an ant hill out of real pixels. They eat, drink, sleep and fight fires on their own; you spend the gems they find on what they build next.
Play Pip Hill →Sandtris new
Tetris where every piece turns into sand the moment it lands. Connect one colour from wall to wall to clear it, and watch the sand above slide in for a chain. Plays well on a phone.
Play Sandtris →Sandcastle vs. the Tide new
A few minutes with a bucket and spade, then the tide comes in. Wet sand packs, dry sand slumps, and every wave is real water. A new beach and tide every day.
Build a castle →Controlled Demolition new
Drill charges into old buildings, wire them up with fuse and push the plunger. Bring each one down into its footprint without touching the house next door: 12 sites, every brick a real pixel.
Start demolishing →Sandworm new
You're the worm. Swim through Dune Bash's sand, breach to swallow the convoys whole and cave the dunes in under the trucks. Don't let them cross.
Start hunting →Shark Bite new
You're the shark. Eat fish, swimmers and sunbathers, sink boats, dodge mines and bigger sharks, and grow from a reef shark into a megalodon, from the beach down to a sunken city.
Start eating →Pixel Frag
A free-for-all shooter where every gun breaks the world its own way. Sixteen guns, grenades, deathmatch, gun game, capture the flag and more, on seven maps. Play bots, or online with friends.
Start fragging →Grit new
A Getting Over It style climb. A hermit crab in an iron pot, one long hammer, and a mountain of real pixels: sand that gives way, water that floats you, lava, ice, rime that shatters. Braziers mark your progress; the day passes as you climb.
Start climbing →Hearthdeep new
A survival and crafting game in a world of real pixels. Mine and build, farm, brew potions, wake the waystones, give villagers a home, and dig down through grottos and crystal caves to the underworld's three bosses. Best with a keyboard and mouse.
Start digging →Leg Up new
A co-op puzzle platformer for two. Big Bo and little Dot are tied together by one rope: lift, throw, stand on each other and hold on through water, sand and cracked rock. One keyboard, one player, or online.
Play together →Deep Foundry new
A factory game in dark caves of real pixels. Mine rock into powder, smelt it into plates, put drills on the ore nodes and drag pipes between your machines: drag a pipe out of a pipe to split it, into a pipe to merge. Keyboard and mouse.
Start the furnace →Downwind new
A hunting game in a valley of real pixels. Read the wind, follow tracks and blood, stalk deer, elk, boar, moose and bears without being seen, heard or smelled, then hold your breath for one clean shot. Headphones on.
Start hunting →